object RNG
A global Random Number Generator.
Can be used to generate random numbers of various types:
val p = RNG.nextProbability val i = RNG.nextInt(10) val b = RNG.nextBoolean
You can set the seed of the random number generator using:
RNG.setSeed(1024)If simulations use RNG exclusively, the results are the same if all parameters and the seed are the same.
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nextBoolean(p: Double): Boolean
Returns true with probability p or false otherwise.
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nextBoolean: Boolean
Returns a random boolean value.
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nextInt(upperbound: Int): Int
Returns a random integer between 0 and upperbound (inclusive).
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nextProbability: Double
Returns a random probability.
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setSeed(seed: Long): Unit
Sets the global random number generator's seed number.
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Language Agents Simulation framework
For detailed documentation on using the framework please see the README.md file at the Github repository at https://github.com/markblokpoel/lanag-core.